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Dodge
This is an application that I wrote in C++ using SDL2
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I wrote this using object orientated programming where I have separate classes for different purposes.
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The objective of the game is to survive as long as possible by dodging the obstacles on each side. Each time an obstacle goes off screen you gain a point.
Every 600 frames (10 seconds) the speed increases, making it harder.
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Visual Studio Project File
(You will need the SDL2 files and the Image, ttf and mixer extensions)
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